Initial commit: Frozen Dawn mod (NeoForge 1.21.1)
24 FebThe phase systemAdd ORSA Document item, 5-book lore system, armor heat trapping, and phase 0 temp HUD
02 MarReturned HunterAdd Returned Hunter mob, mob spawn multiplier, and spawner sky access checks
08 MarThe Architect arrivesAdd Architect and Mimic mobs with D* Lite pathfinding and walk oscillation fix
13 MarSwarm pressureadd frostmite swarm pressure
21 MarTower terminalRefine tower terminal UI and unlock compass recovery
02 AprEverything changesfix(atmosphere): add breathable zone authority pass 1
06 AprThe decision enginerefactor(architect): extract decision engine
09 AprInstrumentsfeat(blizzard_goggles): add Curios whiteout optics
15 AprThe way outfeat(endgame): add blast pit launch pad and rocket launch entity
29 Apralpha-1.0Merge pull request #31 from cjaron03/release/alpha-1.0-release
07 MayThe last commitchore(release): bump alpha hotfix version
10 JulComing backfix(world): reconcile snow after tree catch-up
15 JulMaster Architectfeat(homo-reliquus): add Master Architect combat suite
14 AugThe Aggregatefeat(homo-reliquus): add the Aggregate
26 AugThe Long Silencedocs(release): prepare The Long Silence launch notes